Friday, July 20, 2018

It's been way too long (I've said this before)

It's been almost 2 years since I've worked on anything and I can't stand it. I went out and bought a Huion GT 190 and now I can't make any more excuses.

Here's a screengrab of the first thing I worked on trying to relearn ZBrush



Wednesday, October 12, 2016

Almost there

Finally got some time to work on this again, I've got a few minor details to hash out in this but its almost completed


Tuesday, September 6, 2016

Low Poly Bakes of the P90

Finally got around to getting the low poly made and normals transferred along with the other maps


Monday, August 15, 2016

It has BEGUN!

So I realize I had completely stopped making art of any for and it was making taking a toll on my self mentally. Its been almost 2 years and I've done nothing.. The past few times I even opened up Maya or Photoshop for that matter. I felt how rusty I've gotten. Today I had a clear image of what I wanted to do and what I love, and that's weapons. It may not be much but to me its a lot considering the amount of time that has gone by.

Thursday, December 18, 2014

Quick Scene I started on

Haven't done anything a while do to some life hiccups. Figured I'd try to do something quick and have it done before the new year! Here's a screen of the WIP



High Res - http://i.cubeupload.com/UDbZtC.jpg

Tuesday, July 8, 2014

Started some Design on a Sword the other day

So I happen to like swords and decided to try and design one. Here's what i came up with 

Saturday, June 28, 2014

Art Test (24 Hours)

Completely forgot to post this on here but, I recently contacted a company about a position and they had gotten back to me with an art test. They gave me 24 hours to work on it but due to having to work the day i had the art test i only got in about 17  hours. Here are the results.






Wednesday, June 11, 2014

Messing around with texturing again

Oh how I'm beginning to to fall in love with texturing again


Just wanted to model something that was In Front of me

Got bored the other night before i went to bed and wanted to model something real quick in front of me.


Its a wireless adapter for my computer
"Rosewill Wireless N Adapater RNX N2X"



Thursday, June 5, 2014

Haven't textured anything in awhile! (Brick Wall)

So i've noticed i haven't really textured any of the models recently that i made so i wanted to start working on my texturing again

Made this last night. Just a generic Brick Wall


Here's a breakdown of the what the maps looks like

Diffuse - Normal - Gloss - Spec


Wednesday, April 2, 2014

SCAR H (WIP)

Forgot to post an update a few days ago but here it is, almost done with the High Poly. Just have to fix up the stock a bit. Finish up the Filler Detail pieces and get a scope on this thing and then off to the Low Poly!


High Res - http://i.cubeupload.com/rOzmdp.jpg

Wednesday, March 26, 2014

SCAR H - MAYA - HIGH POLY - WIP

Just started this one today. Its got about 3 hours of work in it so far and i plan to have the rest of the high poly finished TOMORROW!



Wednesday, March 19, 2014

Monday, March 10, 2014

Yay Moving forward Slightly! (CryEngine 3)

Had some time to work on the scene a bit more.. Here's a screenshot



Just need to start modeling some break up objects and vegetation then do some clean up!

Thursday, March 6, 2014

MOVING FORWARD YAY (Finally started Texturing this Scene) CryEngine

So usually with my personal projects i hit a bump and instead of moving forward ill just sit there and keep trying to find a way to fix said bump.. These bumps can stop me from moving forward for a decently long time on my personal projects but this time i decided to say fuck it since i knew it would happen, and just decided to move on! All i can say is thank god because im really loving this project since im getting to learn the CryEngine